Session Type: Presentation
We’ve alternately ogled the beauty of fantastic interfaces in films and television, and laughed at interfaces with 48-point type and usability nightmares rendered in 3D. But time and time again, these serve as poignant inspirations for interaction design, while the film effects industry regularly looks to the interaction design industry for insight. Corporations are turning to cinematic techniques to guide their long-term strategies and establish themselves as thought leaders. This presentation will explore this synergy and discuss what cinematic fantasies have become reality – and vice-versa – and how some of the cinema’s interface designs are closer to reality than one might think, in the labs of real companies and in the marketplace today.
Nathan has designed award-winning interfaces, interactions, illustrations, motion, visual effects,and sound for nearly two decades. He has translated business goals into user experiences for Adobe, Charles Schwab, General Motors, General Electric, Kodak, Leapfrog, Microsoft, National Geographic, Oracle, The North Face, Timberland, and Reebok. Nathan is a published magazine and book author, awards judge, and frequent public speaker on design and emergent interface paradigms.