Session Title
“Paper-In-Screen” Prototyping: an agile technique to anticipate the mobile experience
Presenter
Diego Pulido, Indiana University/Purdue University, Indianapolis
Session Type: Presentation
Prototyping is generally acknowledged as an effective method for generating cost-effective, preliminary designs of various products including web and mobile user interfaces. Out of the existing types of prototyping, paper prototyping is known for being the most cost-effective of them all, as well as the most constrained for the realistic user experience elements it can render. High-Fidelity prototypes on the other hand offer a richer experience to the user, at the high cost of developing sophisticated software/hardware-based demonstrations. Although both of these types of prototypes continue to be widely and successfully used in product and interface design, there is no evidence of a cost-effective technique that would elicit user’s feedback which is as rich as with high-fidelity prototypes but without implementation effort. This presentation will show an innovative prototyping technique called “Paper in Screen”, which enables designers to cheaply prototype a mobile application in its key components (interface design and mobile device integration) without the need of implementing a high-fidelity prototype.
This technique was developed by Davide Bolchini Ph.D., Anthony Faiola, Ph.D. and Diego Pulido. An article on the topic can be found at the following URL: http://interactions.acm.org/content/?p=1263
Biography
Dr. Davide Bolchini is an Assistant Professor of Human Computer Interaction at IUPUI’s School of Informatics . He Holds a Ph.D., as well as a Msc. and Bachelors Degree in Communication Sciences from the University of Lugano in Switzerland (2003) (2000). For more information on Dr. Bolchini, please visit http://newsroom.informatics.iupui.edu/directory/dbolchin
Dr. Anthony Faiola is the Executive Associate Dean for the School of Informatics at IUPUI, Director of the Human-Computer Interaction program, and an Associate Professor. As a three-time Fulbright Scholar to Russia in Communication Technology, he has pursued a broad scholarly path since the early 1980s that has evolved from the fields of visual communication and human-computer interaction design. For more information on Dr. Faiola, please visit http://newsroom.informatics.iupui.edu/directory/afaiola
Diego Pulido is currently an Interaction Designer at Pearson Education. He is also currently finishing a MSc degree in Human-Computer Interaction at Indiana University/Purdue Univeristy in Indianapolis. For more information on Diego Pulido, please visit http://www.diegopulido.com/about
One Comment
I have spent more time doing paper prototyping lately, but I look forward to learning more about the paper in screen technique from Diego’s presentation. This is a great concept.