“Paper-In-Screen” Prototyping: rapid technique to test and anticipate the mobile user experience

Session Title

“Paper-In-Screen” Prototyping: an agile technique to anticipate the mobile experience


Diego Pulido, Indiana University/Purdue University, Indianapolis

Session Type: Presentation

Prototyping is generally acknowledged as an effective method for generating cost-effective, preliminary designs of various products including web and mobile user interfaces. Out of the existing types of prototyping, paper prototyping is known for being the most cost-effective of them all, as well as the most constrained for the realistic user experience elements it can render. High-Fidelity prototypes on the other hand offer a richer experience to the user, at the high cost of developing sophisticated software/hardware-based demonstrations. Although both of these types of prototypes continue to be widely and successfully used in product and interface design, there is no evidence of a cost-effective technique that would elicit user’s feedback which is as rich as with high-fidelity prototypes but without implementation effort. This presentation will show an innovative prototyping technique called “Paper in Screen”, which enables designers to cheaply prototype a mobile application in its key components (interface design and mobile device integration) without the need of implementing a high-fidelity prototype.

This technique was developed by Davide Bolchini Ph.D., Anthony Faiola, Ph.D. and Diego Pulido. An article on the topic can be found at the following URL:


Dr. Davide Bolchini is an Assistant Professor of Human Computer Interaction at IUPUI’s School of Informatics . He Holds a Ph.D., as well as a Msc. and Bachelors Degree in Communication Sciences from the University of Lugano in Switzerland (2003) (2000). For more information on Dr. Bolchini, please visit

Dr. Anthony Faiola is the Executive Associate Dean for the School of Informatics at IUPUI, Director of the Human-Computer Interaction program, and an Associate Professor. As a three-time Fulbright Scholar to Russia in Communication Technology, he has pursued a broad scholarly path since the early 1980s that has evolved from the fields of visual communication and human-computer interaction design. For more information on Dr. Faiola, please visit

Diego Pulido is currently an Interaction Designer at Pearson Education. He is also currently finishing a MSc degree in Human-Computer Interaction at Indiana University/Purdue Univeristy in Indianapolis. For more information on Diego Pulido, please visit

One Comment

  1. Lori W. Cavallucci
    Posted September 29, 2009 at 10:10 am

    I have spent more time doing paper prototyping lately, but I look forward to learning more about the paper in screen technique from Diego’s presentation. This is a great concept.